Elizabeth Orchard is a Toronto-based content writer, copy editor, and lifelong gamer. She's been playing visual novels and farming sims since she was ten years old, graduating into a hardcore love of ...
“Step into my office,” says Joanna Fang. OK, but to the untrained eye it's a kleptomaniac's hoard: rolls of Astroturf, mud and moss, wooden planks, violin bows, smashed keyboards, plastic boxes ...
GM Tips is our series to help Storytellers and Game Masters improve their craft and create memorable roleplaying experiences. Last week we talked about alignment swapping, so naturally, let’s swap and ...
Sound design in video games is like the magic ingredient that makes the game’s world come alive. It’s not just about the music or the sound effects you hear when something happens in the game. It’s ...
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