Find out how Unreal Engine 5 is optimised to help developers around the world take their games to multiple devices.
A new demo for the fan-made project Skyrim Unreal Engine 5.6 just dropped. As the title suggests, the project is all about ...
The public roadmap for Unreal Engine 5.1 has detailed a plethora of major and minor changes to the 3-D creation tool, with many of them focused on improvements for console game creation. The listed ...
GameSpot may get a commission from retail offers. 343 Industries' self-made Slipspace engine used for Halo Infinite could be shelved in favor of Epic Games' popular Unreal engine, according to a ...
“When I started at Epic 10 and a half years ago, there was a big void between the way you would create content for a game versus a movie,” Epic Games chief technology officer Kim Libreri (the VFX ...
During the prime of the PS3 and Xbox 360, Unreal Engine 3 ruled the roost. It was powerful, flexible, and relatively easy to get up and running, so countless developers quickly flocked to it. There's ...
Halo’s move to Unreal Engine 5 would make it easier for developer Halo Studios, née 343 Industries, to take Xbox’s flagship first-person shooter multi-platform, including a launch on PlayStation 5, ...
Cox gave a lot of praise to the “advanced systems” that the engine had, and used both their knowledge of Italy and other ...
Unreal Engine 5 seems to have been the great equalizer for Bloober Team to match AAA studios. In a new interview, Bloober Team’s head of production Kacper Michalski revealed how Unreal Engine 5 is ...
Making the VFX for Mufasa: The Lion King was a personal project for Visual Effects Supervisor Audrey Ferrara, and meant developing some new techniques and workflows, including making use of Unreal ...