The following is a quick guide on getting a PhysX* Destructible Mesh (DM) working setup in an Unreal Engine* 4 (UE4*) project. Whether made in Blender*, Maya*, or other modeling software, set the ...
1. In Unreal Engine 4, you may notice many asset thumbnails are colour coded: animations being green, skeletal meshes being pink, maps being orange, and so on. You ...
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