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Electronic Arts and its stable of studios are no strangers to crossovers, especially ones that see its own properties making ...
The Veilguard didn't turn out to be a big hit for the BioWare studio. Based on information from the developers, journalist ...
The Veilguard's tone is now less quippy and snarky thanks to one of Square Enix's RPGs that turned out to be a major flop.
The Veilguard’s troubled development, it feels like a miracle that the game came out at all. A new story from Bloomberg outlines how the Dragon Age team was jerked around by publisher Electronic Arts ...
In early November, on the eve of the crucial holiday shopping season, staffers at the video-game studio BioWare were feeling optimistic. After an excruciating development cycle, they had finally ...
How EA’s live-service fixation and layoffs sabotaged BioWare’s beloved RPG franchise before it even had a chance to shine.
How much did BioWare know about future events when first developing the series more than 20 years ago? That's a long time, and back then BioWare didn't know there would be a second game ...
As our IGN First comes to a close, we explore how Dragon Age: The Veilguard got here and where it's going. Anticipation was running high within BioWare when Andrew Wilson and Laura Miele, two of ...
The Veilguard’s fraught development process is now well known, with publisher Electronic Arts yanking developer BioWare back and forth between its trademark story-driven RPG structures and a ...
Coming from that perspective, I've noticed an uncomfortable trend in the way BioWare developers have been talking about the project: that is, dogging on the old games to make the new one sound cool.
Dragon Age: The Veilguard's team went through a lot to get it out, and a new report offers insight about its failure.
In 2010, Canadian developer BioWare was in peak form. It released Mass Effect 2 to near-unanimous acclaim, winning over 100 awards, just one year after the successful launch of an old-school ...