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The Squad SDK in which Post Scriptum began restricts access to the game's source code, for security reasons. But it makes full use of Blueprint, Unreal Engine 4's simplified gameplay scripting system.
As a lite WW2 military sim, Post Scriptum has no problem creating interesting platforms for teamwork like tanks and sections; the issue comes in the combination and application of those disparate ...
Post Scriptum is a WW2 simulation game, focusing on historical accuracy, large scale battles, difficult learning curve and an intense need for cohesion, communication and teamwork.